Velvet Cardfall
Fulfil three velvet-table contracts with nine cards. LEFT: a three-card flush (same suit). MIDDLE: ranks 1→2→3 in that exact deal order, any suits. RIGHT: three equal ranks. Tap a lane to deal the next card; each completed hand locks. Reserve saves or swaps the next card once per deal, and retrieves it after the deck ends. A full hand that misses its contract loses. The next three cards are visible, so plan the early 3 before dealing it.
Controls & scope
Tap the board or named controls. Tab and Enter/Space operate buttons; R restarts. The game-specific failure conditions are described above; terminal results lock input until Restart.
This is an original compact mechanic study, not a copy or full reproduction of the reference game. Research and scope are documented in README.md.
Original code & procedural visuals · Private local collection